A mobile game developed in Unity, available on both iOS and Android.
Banarun entailed collaboration with a group of local comedic influencers and a company I co-founded. My role primarily revolved around assisting with game design, encompassing various aspects such as gameplay mechanics, user interface design, and level development. In addition, as one of the co-founders, I also held a managerial position within this endeavor, which was part of a larger entrepreneurial initiative.
Short gameplay video
Our aim was to introduce the concept of commercial or marketing games to Slovakia.
In the process, we developed several other simple games, including 'Jumpy Owl', which is still available on Google Play. In this game, once a player advances to the final level, they are rewarded with a prize coupon that can be used in a local store.
We did achieve some success and garnered the interest of marketing agencies willing to incorporate such marketing strategies for their clients, I also had the opportunity to present our product to local representatives of Slovnaft, discussing the potential inclusion of such games in their marketing campaigns. However, we found that the concept was possibly ahead of its time for the local market, as there was skepticism about embracing innovative ideas, likely due to the challenges posed by the ongoing pandemic. Consequently, we made the decision to redirect our focus towards other endeavors.
Nonetheless, I learned a great deal from this experience and continued to serve numerous clients through other products, such as website development